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TotalNWDeath

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Everything posted by TotalNWDeath

    • 145 downloads
    • Version 1.0.0
    There is no ships or buildings
    Free
  1. Windward | Assets, sounds and animations There is no ships or buildings File Information Submitter TotalNWDeath Submitted 09/20/26 Category Clothes View File
    • 104 downloads
    • Version 1.0.0
    Medieval soon...
    Free
  2. Bleeding blades | Romans and germanics assets Medieval soon... Информация о файле Автор TotalNWDeath Добавлено 18.09.2026 Категория Dexxed & Maps Просмотреть файл
    • 160 downloads
    • Version 1.0.0
    Request by someone
    Free
  3. Tidewater | Assets Request by someone Информация о файле Автор TotalNWDeath Добавлено 18.09.2026 Категория Models Просмотреть файл
    • 156 downloads
    • Version 1.0.0
    i dont like this game but the assets are well made
    Free
  4. Grave digger | Assets i dont like this game but the assets are well made File Information Submitter TotalNWDeath Submitted 09/18/26 Category Clothes View File
    • 43 downloads
    • Version 1.0.0
    Its pretty messy idk
    Free
  5. Pilgrammed | Assets Its pretty messy idk File Information Submitter TotalNWDeath Submitted 09/18/26 Category Clothes View File
  6. Lexington & Concord | ASSETS AND SOUNDS The game is pretty shit tbh File Information Submitter TotalNWDeath Submitted 09/18/26 Category Clothes View File
    • 152 downloads
    • Version 1.0.0
    The game is pretty shit tbh
    Free
    • 210 downloads
    • Version 1.0.0
    No, the community pack in studio is not the same
    Free
  7. Guts and Blackpowder | ASSETS AND ANIMATONS No, the community pack in studio is not the same File Information Submitter TotalNWDeath Submitted 09/18/26 Category Clothes View File
    • 90 downloads
    • Version 1.0.0
    Idk
    Free
  8. Bleeding blades | Greek and persian assets Idk File Information Submitter TotalNWDeath Submitted 09/14/26 Category Clothes View File
    • 190 downloads
    • Version 1.0.0
    Its pretty messy
    Free
  9. Men at arms PVE Assets Its pretty messy File Information Submitter TotalNWDeath Submitted 09/14/26 Category Clothes View File
    • 109 downloads
    • Version 1.0.0
    NOT FULLY SCRIPTED, I WILL NOT HELP YOU SCRIPT THE GAME ServerStorage, ServerScriptService and Server Scripts are IMPOSSIBLE to save because of FilteringEnabled. If your player cannot spawn into the game, please move the scripts in StarterPlayer somewhere else or delete them. Then run game:GetService("Players").CharacterAutoLoads = true. And use "Play Here" to start game instead of "Play" to spawn your Character where your Camera currently is. If the chat system does not work, please use the explorer and delete everything inside the TextChatService/Chat service(s). Or run game:GetService("Chat"):ClearAllChildren() game:GetService("TextChatService"):ClearAllChildren() If Union and MeshPart collisions don't work, run the script below in the Studio Command Bar: local C = game:GetService("CoreGui") local D = Enum.CollisionFidelity.Default for _, v in game:GetDescendants() do if v:IsA("TriangleMeshPart") and not v:IsDescendantOf(C) then v.CollisionFidelity = D end end print("Done") If you can't move the Camera, run this script in the Studio Command Bar: workspace.CurrentCamera.CameraType = Enum.CameraType.Fixed Or Destroy the Camera.
    Free
  10. Victoria aut mors | LOBBY (SAVE INSTANCE NOT FULLY SCRIPTED, I WILL NOT HELP YOU SCRIPT THE GAME ServerStorage, ServerScriptService and Server Scripts are IMPOSSIBLE to save because of FilteringEnabled. If your player cannot spawn into the game, please move the scripts in StarterPlayer somewhere else or delete them. Then run game:GetService("Players").CharacterAutoLoads = true. And use "Play Here" to start game instead of "Play" to spawn your Character where your Camera currently is. If the chat system does not work, please use the explorer and delete everything inside the TextChatService/Chat service(s). Or run game:GetService("Chat"):ClearAllChildren() game:GetService("TextChatService"):ClearAllChildren() If Union and MeshPart collisions don't work, run the script below in the Studio Command Bar: local C = game:GetService("CoreGui") local D = Enum.CollisionFidelity.Default for _, v in game:GetDescendants() do if v:IsA("TriangleMeshPart") and not v:IsDescendantOf(C) then v.CollisionFidelity = D end end print("Done") If you can't move the Camera, run this script in the Studio Command Bar: workspace.CurrentCamera.CameraType = Enum.CameraType.Fixed Or Destroy the Camera. File Information Submitter TotalNWDeath Submitted 09/12/26 Category Maps View File

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