NOT FULLY SCRIPTED, I WILL NOT HELP YOU SCRIPT THE GAME
ServerStorage, ServerScriptService and Server Scripts are IMPOSSIBLE to save because of FilteringEnabled.
If your player cannot spawn into the game, please move the scripts in StarterPlayer somewhere else or delete them. Then run game:GetService("Players").CharacterAutoLoads = true.
And use "Play Here" to start game instead of "Play" to spawn your Character where your Camera currently is.
If the chat system does not work, please use the explorer and delete everything inside the TextChatService/Chat service(s).
Or run game:GetService("Chat"):ClearAllChildren() game:GetService("TextChatService"):ClearAllChildren()
If Union and MeshPart collisions don't work, run the script below in the Studio Command Bar:
local C = game:GetService("CoreGui")
local D = Enum.CollisionFidelity.Default
for _, v in game:GetDescendants() do
if v:IsA("TriangleMeshPart") and not v:IsDescendantOf(C) then
v.CollisionFidelity = D
end
end
print("Done")
If you can't move the Camera, run this script in the Studio Command Bar:
workspace.CurrentCamera.CameraType = Enum.CameraType.Fixed
Or Destroy the Camera.
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