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Stealing Mqaps

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Wondering how you guys are stealing Roblox maps, Im really new to this would be great if one of you could give me some instructions. Thanks!

Some maps are usually just bought from the servers and then asseted in here, however there's some of them which are actually surprising to be found

  • 2 weeks later...
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Me personally back in the olddd days I used to use synapse X. Then I used zenith and some other executors, but you need a pretty strong executor and you can run DarkDEX and then use the save instance inside that to decompile the game. Other than that most people on this site I presume just find other assets online and reupload them onto here. But I prefer to just decompile them myself and upload them. (As then you also know nothing malicious has been put inside any scripts)

You could also execute InfiniteYield into the game and then run the "savegame" / "saveplace" feature it has.

The games should get decompiled into the workspace folder inside your executor (or where ever it is) and then you can use them. You can not copy server scripts, but you should be able to get most local and module scripts but you'll get all assets inside the game.

(you can also just paste saveinstance() into your executor and run that)

8 hours ago, Veins said:

Me personally back in the olddd days I used to use synapse X. Then I used zenith and some other executors, but you need a pretty strong executor and you can run DarkDEX and then use the save instance inside that to decompile the game. Other than that most people on this site I presume just find other assets online and reupload them onto here. But I prefer to just decompile them myself and upload them. (As then you also know nothing malicious has been put inside any scripts)

You could also execute InfiniteYield into the game and then run the "savegame" / "saveplace" feature it has.

The games should get decompiled into the workspace folder inside your executor (or where ever it is) and then you can use them. You can not copy server scripts, but you should be able to get most local and module scripts but you'll get all assets inside the game.

(you can also just paste saveinstance() into your executor and run that)

Sorry but could you tell me a free executor or reccomend any tutorial on how to save a game ? I haven't done this before and I would like to try, ty

Hey man, there isn't many decent executors on the market that can run this code for free that are guaranteed to be completely malware ridden. I haven't tried it on these myself, but I'd reccomend trying out Solara or Luna.

I'm pretty sure last time I used saveinstance(), I did it with Solara, so there you go.

On 1/8/2026 at 10:27 PM, f3333___assets said:

Hey man, there isn't many decent executors on the market that can run this code for free that are guaranteed to be completely malware ridden. I haven't tried it on these myself, but I'd reccomend trying out Solara or Luna.

I'm pretty sure last time I used saveinstance(), I did it with Solara, so there you go.

Ty bro, I've been using Xeno which is also free with the Infiniteyield script to save games. I guess it's decent, the only problem is that some games aren't saved very well and they lack some pieces, do you know if that happens with Solara aswell ?

  • Flux Access
10 minutes ago, Baltarinqd said:

Ty bro, I've been using Xeno which is also free with the Infiniteyield script to save games. I guess it's decent, the only problem is that some games aren't saved very well and they lack some pieces, do you know if that happens with Solara aswell ?

I personaly Don't suggest using Xeno as Roblox Detects the executor.

44 minutes ago, TacticalGhost69 said:

I personaly Don't suggest using Xeno as Roblox Detects the executor.

Mhm thank you for the advice, I'll keep that in mind although I haven't had any problems for now 🤠

1 hour ago, Baltarinqd said:

Ty bro, I've been using Xeno which is also free with the Infiniteyield script to save games. I guess it's decent, the only problem is that some games aren't saved very well and they lack some pieces, do you know if that happens with Solara aswell ?

Yeah that would happen with, to my knowledge, any exectutor that supports saveinstance(). Terrain is always missing and never saved. I believe meshes and unions can behave oddly when saved, specifically unions, but I'd reccomend researching into the topic as I'm not an expert

  • Flux Access
11 hours ago, Baltarinqd said:

Mhm thank you for the advice, I'll keep that in mind although I haven't had any problems for now 🤠

My roblox acct got banned for 6 months for using Xeno, I have my account back though

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